[doc] proofreading the guides, refactoring the reference.

This commit is contained in:
Romain Dorgueil
2018-01-16 06:27:25 +01:00
parent ed7887ba31
commit aa6e426768
41 changed files with 767 additions and 288 deletions

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@ -4,7 +4,6 @@ Graphs
Graphs are the glue that ties transformations together. They are the only data-structure bonobo can execute directly. Graphs
must be acyclic, and can contain as many nodes as your system can handle. However, although in theory the number of nodes can be rather high, practical use cases usually do not exceed more than a few hundred nodes and only then in extreme cases.
Within a graph, each node are isolated and can only communicate using their
input and output queues. For each input row, a given node will be called with
the row passed as arguments. Each *return* or *yield* value will be put on the
@ -38,6 +37,11 @@ Handling the data-flow this way brings the following properties:
Graphs are defined using :class:`bonobo.Graph` instances, as seen in the
previous tutorial step.
.. warning::
This document is currently reviewed to check for correctness after the 0.6 release.
What can be a node?
:::::::::::::::::::